1.2.0 (1.2.2) Update


1.2.2 is up for Windows and Android. macOS will soon follow. Ubuntu version may take longer, and may be replaced by a generic Linux version if I can fix (and test) the save/load issues.


1.2.0

-HP blinks white when below 40%

-pressing up/down while holding weapon swap now changes your color

-touchscreen controls auto-disable correctly now, and can be force-disabled on android now

-jerry jumps a little higher (vspeed 2.25 -> 2.45)

-bat charge time 45 -> 35

-slingshot charge time 30 -> 25

-crowbar charge time 60 -> 45

-death boss needed another rework

   ^ -max turrets reduced from 10 to 8

    ^-turrets spin MUCH slower

    ^-turret orbit is smaller, shrinks smaller with boss hp

    ^-bullet pattern now pauses for 20 frames when turrets respawn

    ^-all bullets destroy during this too

    ^-turrets have 5 iframes when respawning to avoid killing all at once and entering hardest phase instantly

    ^-rapid bullet attack angle influenced by RNG as hp is lowered

-mashing out of a grab can be done slower, easier on a controller, less busted on keyboard

-lochness boss can grab you from furthest right of the room now

-save points no longer lose their hp restore if you already have max hp

-fixed the obvious typo in the intro cutscene. lmao

-alien monster hp 4 -> 3

-aliens are less likely to clip through the ceiling

-aliens now face the player when grounded

-aliens shoot slightly less often

-alien max hspeed 4 -> 3.5

-attacking enemies will cancel their fireball if its still 'charging'

    ^-fixed a bug where jersey devils and apparitions still release charging fireball when killed

-you now still do the faceplant animation even with kneepads, but with kneepads you get up faster

-landing with kneepads no longer gives you the usual hurt invincibility, instead you regain control faster and have 15 iframes

-slingshot/weak_sword can no longer hit aliengator's pieces if they're already dead

-sorcerer depth 10 -> 4

-monster activation/deactivation code optimized (thanks to johnnyonflame on itch.io for helping with this)

-last weapon used saves at save points

1.2.1

-fixed a crash due to a change in instance order involving death monster music cue

1.2.2

-re-added Steamworks' achievement functions since the game was not updated since the functions were removed by GameMaker

Files

Tres-Bashers (Windows) (1.2.2).zip 71 MB
Jul 18, 2022
Tres-Bashers (Android) (1.2.2).apk 121 MB
Jul 18, 2022

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Comments

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(+1)

thank u! <3